Lumina's End
⌨️How To Play:
Walk: A - D | Interact: E
Aim: Mouse | Shoot: M1 | Reload: R
In a world swallowed by eternal darkness, you play as Lumina, a lone survivor fighting to protect her home. With monsters encroaching from the shadows, you are the only line of defense.
⚔️ Key Features
🛡️ Tense Defense: Enemies attack from both the left and right. Keep an eye on the warning signals! You must decide whether to hold your ground or push forward. If your Base HP hits zero, it’s game over.
🃏 Roguelite Progression: Adapt to the chaos. At the end of every wave, choose from random Upgrade Cards to enhance your weapons and abilities. No two runs are the same.
🏠 Sanctuary & Resupply: Survival is a marathon, not a sprint. Survive every 5 waves to retreat into your base, rest, and prepare for the escalating danger.
🎨 Atmospheric Pixel Art: Experience a world of high contrast—where the warm, safe glow of your base clashes with the cold, mysterious darkness of the outside world.
🎮 Current Version: First Vertical Slice
This build is a prototype/demo showcasing the core gameplay loop. What’s included:
- Main Character (Lumina) with some combat mechanics.
- Wave System with left/right enemy spawning.
- Only 1 Enemy. rn 🥀🥀🥀
- In-Game Upgrade System (10-15 unique cards).
- Interactive Base mechanics (Health system & Safe zone).
💬 Feedback & Community This game is in early development, and your feedback is crucial! If you encounter bugs or have ideas for new upgrades, please leave a comment Here >>> https://forms.gle/dy6gA671gjf2MVCA8
| Status | In development |
| Platforms | HTML5, Windows |
| Author | monemui |
| Genre | Action, Shooter, Survival |
| Made with | Unity |
| Tags | 2D, Female Protagonist, Pixel Art, Roguelike |
| Code license | MIT License |
Download
Click download now to get access to the following files:
Development log
- Lumina's End v0.4.4| Small Update45 days ago
- Lumina's End | Next Update Plan!50 days ago




Comments
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that all in game look good but monster have very big hitbox i think u gonna check and fix it
I'll try later.
Love TD. Maybe add some tutorial or improving in player progress, It's kinda hard at first.
Got it!